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Drive Engine
1.0.0
Plateforme de reconstruction 3D
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The texturing interface. It apply a material to a 3D object. More...
#include <ITexturing.h>
Public Member Functions | |
virtual void | Texturize (DriveEngine::IObject3D &object3D)=0 |
Apply a material to the 3D sobject. More... | |
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virtual const DriveEngine::IParameterList * | GetParameters () const =0 |
Get the list of parameters of the algorithm. More... | |
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virtual void | Delete () const =0 |
Deletes the current object. Needed for memory management. More... | |
The texturing interface. It apply a material to a 3D object.
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pure virtual |
Apply a material to the 3D sobject.
Exception safety : Strong exception safety. This member function throws exceptions.
object3D | [in, out] The 3D object to texturize. It must not be null. |