Drive Engine  1.0.0
Plateforme de reconstruction 3D
StringUtilities.h
1 // Copyright (c) 2015. All rights reserved to DriveEngine Team.
2 
3 #pragma once
4 
5 #include <locale>
6 #include <codecvt>
7 #include <string>
8 
9 namespace DriveEngine
10 {
13  {
14  private:
15  StringUtilities(){}
16 
17  public:
18 
24  static const std::string ToString(const std::wstring& wstring);
25 
31  static const std::wstring ToWString(const std::string& string);
32  };
33 }
static const std::wstring ToWString(const std::string &string)
Converts a string to a wide string.
Definition: StringUtilities.cpp:14
String utilities.
Definition: StringUtilities.h:12
Definition: DefaultCalibrationInfoList.h:12
static const std::string ToString(const std::wstring &wstring)
Converts a wide string to a string.
Definition: StringUtilities.cpp:8